Silent Hill 1 Themes Analysis

The video game Silent Hill 1 has a collection of themes that served to make it a surprising horror hit for the Playstation 1 and resulted in the game earning a cult following. This article will contain spoilers.

Silent Hill Seal of Metatron

Silent Hill 1 Themes

Silent Hill 1: Parenting

The primary theme of Silent Hill 1 is the power of the parent and just what it means to be a good parent or a bad parent. Dahlia Gillespie is a bad parent because she is willing to improve her own life at cost to her daughter. Harry Mason is a good parent because he is willing to face the horrors of Silent Hill, and certain death, in order to save his daughter Cheryl.

Silent Hill 1: Harry As Fairytale Knight

Harry servers as something of the knight from a fairy tale, fitting in with the general child themed nightmare world. This is seen most clearly in the split-head boss beneath the school, where a monster derived from fairy tale attacks Harry. His daughter, Cheryl, is in essence the princess of the story he is trying to rescue. It can also be argued that while Harry’s courage is inspired by his love for his daughter, his ability to survive in the nightmare world is the result of his occupation as a writer and his ability to spot the narrative and plot devices around him, which take the form of a fairy tale.

Silent Hill 1: A Twisted Childhood

Silent Hill Alessa's Room

Many of the themes of Silent Hill are related to childhood, albeit in a twisted manner. As a result, the monsters of Silent Hill are almost invariably related to childhood events as well as the areas are the sort of areas a child would recall. Furthermore, some areas are given less relevance than others due to the way a child values things as opposed to an adult.

Silent Hill 1: Monsters As Manifestation of Repressed

The monsters of all the Silent Hill games come from the mind of one character or another, in the case of Silent Hill 1 they come from the mind of Cheryl/Alessa. Because both of these characters are young girls, the monsters manifested from their minds are subsequently related to their childhood experiences such as bullying at school and stinging insects.

Examples:

Silent Hill 1 Monsters Analysis

Silent Hill 1 Sub Themes

Silent Hill 1: Institutions As Evil

Silent Hill School Door

The game features a number of examples of institutions being evil or at least the place of evil happenings. The first example is the school, which is protrayed full of evil children that will go on to become evil adults. The second example is the church, with Gillespie portrayed as evil. The third example is the hospital, with both Doctor Kaufman and Lisa Garland portrayed as evil to some extent. The last example is police officer Cybil Bennet, who happens to be infected with the same evil the nurses and doctors in the hospital are.

Silent Hill 1: Childhood Sounds Distorted

The interesting thing about the sounds of Silent Hill 1 is that many of them are distorted sounds associated with childhood. For instance, much of the music has the sound of toys, such as wind-up boxes, distorted and corrupted. Another example is the sound of the Mumbler, which is the recorded sound of children laughing played backwards.

Related posts: